[01] Introduction
I'm a fullstack engineer creating software for the love of the game.
I've been coding for 5 years as hobby and 2 years professionally.
Komma-D (1.5 years)
→Multi-tenant NextJS / DevOps / LLM-Chatbots
STATUS: ONGOING
Intern Software Engineer
ASAP (0.5 years)
→Image Detection / Kotlin App
STATUS: COMPLETED
✓Working Student Software Engineer
eSolutions (0.5 years)
→Internal Tooling / Go / Angular
STATUS: COMPLETED
✓Bavaria, Germany
Age
●25
Gender
●Male
Status
●Open
Languages
●EN / DE
A collection of projects I've built, from web applications to creative experiments. Each one taught me something new.
BEYOND THE CODE
When I'm not coding, you'll find me immersed in stories, exploring virtual worlds, or out on my bike.


From psychological thrillers to mind-bending sci-fi, I'm drawn to stories that challenge perception and explore the human condition. There's something about Japanese animation that captures emotion in ways live-action rarely does.
"I need to think of a good quote here."
I gravitate towards games with deep lore, punishing difficulty, and meaningful choices. FromSoftware titles taught me patience; competitive games taught me that tilting is never the answer (still learning).
"A corpse should be left well alone."




Nothing clears the mind like a midnight ride through empty streets. It's where most of my best ideas emerge—somewhere between the rhythm of pedaling and the blur of city lights.
A creative outlet that balances my technical work. I enjoy the meditative process of rendering—translating ideas from imagination to screen, one brush stroke at a time.




There's nothing quite like collaborative storytelling around a table. As a forever DM, I craft worlds, weave narratives, and watch players make choices I never anticipated. It's improv theater meets tactical combat meets collective imagination.
"Roll for initiative."